Ant Game

I developed a fascination with the sophistication of ants. My interest prompted me to make an ant game with a friend. Although we did not get very far, we learned a ton about the process as we made almost everything ourselves.

I was in charge of making scientifically accurate models of insects. I had to create each model, texture it, rig it, and incorporate it into the game.

Experience

  • Game development workflow
    • Creating models with ZBrush
    • Texturing models with Substance Painter
    • Rigging models with Maya
    • Importing model and skeleton into Unity Engine
  • Maintaining usable topology
  • Texture baking
  • Procedural animations
  • Unity Engine

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Ant Game

I developed a fascination with the sophistication of ants. My interest prompted me to make an ant game with a friend. Although we did not get very far, we learned a ton about the process as we made almost everything ourselves. This project will be revisited.

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Ant Model Textured

Ant model textured in Substance Painter.

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Ant Rig

Ant model rigged for animation.

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